Feb 16, 2006, 03:46 PM // 15:46
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#41
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Did I hear 7 heroes?
Join Date: May 2005
Guild: Scars Meadows [SMS], Guild Leader (Not Recruiting)
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Quote:
Originally Posted by Soul Shaker
yeah, but this was HoD at lvl 15...and you have oodles of cash though. I don't, and i don't think you are expected to farm for a few skills, and now to be forge armour cos i spent money on skills. Yeah, you should farm for FoW and 15k armour, but not for skills.
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To the best of my knowledge, you're able to quest for all the of skills you can buy for your primary and second profession. My warrior bought a few skills going through the game, simply because I neglected to do some quests for skills. If you're not going to quest for the skills, don't complain that the easy route is too expensive.
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Feb 16, 2006, 06:03 PM // 18:03
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#43
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Underworld Spelunker
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Quote:
Originally Posted by kemydes
If Anet reset ALL the quests for the new secondary then it would be "perfect", we would have the choice between go in quests to get the reward or pay for the skills.
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i agree with that but think it could be taken further.
how many of you have done a quest that was fun with your primary/secondary profession and then come back with another character and that quest is not available?
make all quests available and change the skill reward for the original profession to a skill point instead.
more quests to do and more fun overall
just a thought
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Feb 17, 2006, 08:45 PM // 20:45
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#44
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Lion's Arch Merchant
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Yeah now I'm all for anything that gives free skill points. (smile)
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Feb 17, 2006, 09:24 PM // 21:24
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#45
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Krytan Explorer
Join Date: Aug 2005
Location: Sunshine Coast, Australia
Guild: Soul Crusaders
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Quote:
Originally Posted by Racthoh
To the best of my knowledge, you're able to quest for all the of skills you can buy for your primary and second profession. My warrior bought a few skills going through the game, simply because I neglected to do some quests for skills. If you're not going to quest for the skills, don't complain that the easy route is too expensive.
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Don't think you can quest for em all...and the ones that i need never seem to be the ones to quest for. Or the quest start is some far-out place...
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Feb 24, 2006, 11:23 PM // 23:23
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#46
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Krytan Explorer
Join Date: Aug 2005
Location: Sunshine Coast, Australia
Guild: Soul Crusaders
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Sorry to bump and double post as well...
But, i have a feeling ANET saw this. The skills start at 50 now and increase by 10. I dunno about the cap though
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Feb 24, 2006, 11:29 PM // 23:29
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#47
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Banned
Join Date: Sep 2005
Location: /B/Chan
Guild: Looking for one
Profession: W/
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The old system HAD no cap, so it would keep getting higher and higher...
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Feb 24, 2006, 11:46 PM // 23:46
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#48
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Krytan Explorer
Join Date: Aug 2005
Location: Sunshine Coast, Australia
Guild: Soul Crusaders
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But, it uses a combo of them now i think. Anyone confirm? I know, that it used to increase much faster..now it just goes 50, 60, 70 etc..
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Feb 25, 2006, 12:23 AM // 00:23
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#49
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Banned
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roflmao...some of you people ask for the most ridiculous things.
I've spent probably 100K on skills...it's cheap, effective and easy. It's a far cry better than the unlocking system used to be. Take what you got and be happy with it.
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Feb 25, 2006, 01:38 PM // 13:38
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#50
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Lion's Arch Merchant
Join Date: Jan 2006
Location: Cavalon (swe)
Guild: Desert Flame [DF]
Profession: W/N
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Do Quests Ffs People!!!!
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Feb 25, 2006, 01:54 PM // 13:54
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#51
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Jungle Guide
Join Date: Jul 2005
Location: Kuala Lumpur, Malaysia
Guild: Deimos Tel Arin [CCTV]
Profession: W/
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Quote:
Originally Posted by Soul Shaker
But, it uses a combo of them now i think. Anyone confirm? I know, that it used to increase much faster..now it just goes 50, 60, 70 etc..
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If the first new skill starts off at 50, then 60, 70, 80, 90... 900, 910, ... 980, 990, 1000. Then this would be a very nice update. Thumbs up for ANET if they did this. But we need someone to verify it.
And yes, I did all the quests that give skills, but the problem is there is not enough quests for your other secondary professions.
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Feb 25, 2006, 02:09 PM // 14:09
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#52
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Lion's Arch Merchant
Join Date: Jan 2006
Location: UK
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There are only a few 'Skills' that you need to buy throughout the game, those ones that do not have quests linked to them.
The others you can unlock, so say you have a warrior/monk, you can unlock 80% of warrior skills just from Quests throughout PvE.
Im glad the 1k cap is in place, i can remember the 2.6k cost of buying another skill, and that talk about people joining after the update being worse off...then rofl @ you saying that
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Feb 25, 2006, 02:19 PM // 14:19
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#53
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Academy Page
Join Date: Dec 2005
Location: England
Guild: fatalis combine
Profession: W/
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The old system is far more expensive once you start getting alot of skills unlocked, and 1k takes about 5min to get. Biggest problem i find is the skill points which I never have enough of.
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Feb 28, 2006, 07:12 PM // 19:12
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#54
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Krytan Explorer
Join Date: Aug 2005
Location: Sunshine Coast, Australia
Guild: Soul Crusaders
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as i said, the skill cost is almost a confirmed change for the better. So, meh.
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Jan 01, 2007, 03:55 AM // 03:55
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#55
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Ascalonian Squire
Join Date: May 2006
Guild: Hall of the Necronomican
Profession: P/R
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Questing for skills was nice, with Factions and Nightfall however, making new characters is a pain. You have to buy nearly ALL the skills except the few you can get in the beginning. I did the math and it came out to be about 50k JUST for my core proffesion on my paragon. If I wanted to get my ranger half, just elona it would probably be 69k alone for it. Together thats 119k on just skills, for just one character. If I wanted to make a derv it would be the same price. I understand that if your a character coming to a fresh campaign and only having to buy 15 skills and cap 15 elites for it to be 1k per skill, but for a new character its just crazy. It would be more fair for someone who buys Factions or Nightfall if they could get skills as part of the reward for quests like in Prophecies.
Last edited by Rawraslan1121; Jan 01, 2007 at 04:07 AM // 04:07..
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Jan 01, 2007, 07:42 AM // 07:42
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#56
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Jungle Guide
Join Date: May 2006
Guild: The Seraphim Knights [TSK]
Profession: E/A
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In Nightfall, there is plenty of extra stuff to subsidize your skills being bought.
First, the hidden treasure introduced over Wintersday. This gives every new character over 10k free, just laying on the ground waiting to be picked up. If you beat the game, you can sell the end game item to another player for 20k easily. Also, don't forget about the Hero Skill trainers. Despite their name, these guys teach you a skills directly, regardless of profession. Over the course of the game, that's another 20 free skills in your pocket.
Picking up, identifying, and merchanting every single item you come across will earn you a seady flow of cash.
The point is... somewhere along the line, you have to decide what you want to spend your money on. Equipment, runes, weapons, mods, or skills.
On my first run through Nightfall with my Paragon, I was able to unlock every Paragon skill and elite, plus a few dozen elites with my storage gold never dipping under what I started with. If I can do it, so can you.
One more thing.... watch your secondary. You don't need every secondary skill... as there are many skills you'd never, ever use. If you have a Monk/Mesmer, there is little reason to have all fast casting and domination skills... but maybe a few. As someone said before... it's 65k for all your main profession skills, and over 100k for the rest of your secondary skills. I just want to emphasize that you don't need all the secondary skills.
Last edited by Skye Marin; Jan 01, 2007 at 08:10 AM // 08:10..
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